Command & Conquer: Red Alert 3 is a 2008 real-time strategy video game developed by EA Los Angeles and published by Electronic Arts.
It was released on 28th October 2008 for Microsoft Windows-based PCs and three days later in Europe. A version for the Xbox 360 console is forthcoming, as is a version for PlayStation 3, though this has been delayed due to difficulties with programming.
The game is set in a parallel universe in which World War II never happened and the Soviet Union and Empire of the Rising Sun rose instead as a threat in the 1950s. All three factions are playable, with the main gameplay involving constructing a base, gathering resources and training armies comprised of land, sea and airbourne units to defeat other players. Each faction has a fully co-operative campaign, playable with an Artificial Intelligence or with another human player via LAN or online. These campaigns follow a story, with specific mission objectives and unit restrictions applied. Unrestricted skirmish play against the computer and multiplayer via LAN or online is also available.
The game received largely positive reviews, with reviewers citing the co-operative and multiplayer components as strengths, along with the enhanced role of naval combat compared to other real-time strategy games.
The main focus of the game acourding to executive producer of Red Alert 3, Chris Corry, is that the game will further differentiate the playable factions from each other and “play up the silliness in their faction design whenever possible”. In this new game, old units are fused with new units and the graphics have been given a huge boost, taking on a more cartoon/anime style.
Take a look at this Red Alert 3 site.